WIP - Rock Turnaround
Armed with a bit of enthusiasm, I've started taking a Game Asset creation course on CGCookie to learn a few things about 3D modelling. This is a short work in progress from the first step – creating some concept art of several stacked boulders (which will be modelled in Blender in upcoming lessons.)
It was quite fun to follow the step-by-step approach to making this modular boulder arrangement. I began with a few reference sketches until I found a shape I was somewhat happy with. I tried to stick to a distinct outline and bold-ish shapes.
This is the first part of a series of courses, so I hope to post another update on how this is going. I'm quite excited to delve into Blender again (last time I did the all-well-known donut tutorial).
What did I learn? Making concept art is incredibly rewarding and it takes a considerable amount of talent and skill to do it beautifully and efficiently. Next time you see some gorgeous concept art out there, be sure to mentally give a few claps to the artist.
'Till next time!