All articles
- Technical bits - Houdini to Unreal FBX export workflow
- SIGGRAPH 2024, DigiPro and Open Source Days – how was it?
- WIP - Rock Sculpt, Low Poly & UV Map
- WIP - Rock Turnaround
- My first game jam (with an intro to Godot)
- p5js – Random Circles/Grid
- UX Case Study – Voice Assisted Cooking app
- UX Case Study – Peer Mentoring Programme
- Graphics over the years