A bit about me
Hi, I am Adina! I am a 3D Artist interested in the Game, Film and Television sector. I'm currently working towards becoming a technical artist, and I have a keen interest in procedurally generated environments.
Before embarking on this journey, I have done a good chunk of design and UX work that you can see in some of the articles I have on here. I have realised along my design journey that I am drawn to the Media sector as a whole - I have always been a bit of a film and gaming geek and I got a beautiful chance to apply that knowledge to commissioning and production trends. I enjoyed writing reports and going on deep-dives on what’s happening in the industry, which I did for 2 full years in London at Ampere Analysis.
As for some me-time, I like cycling to nice places, travelling, camping, reading and cooking (preferably all together). I'm fascinated by all areas of art and I will dive into any hands-on hobby I come across - including relief printmaking, sewing, miniature painting, writing, comics, 3D printing and more.
Getting in touch
If you would like to get in touch, you can find me on LinkedIn. If you are interested in working with me, you can find my ArtStation profile, watch my demo reel, or have a look at my CV!